PostMortem : Match'it


I've done this game for the Trijam#102: Contrast. I choosed this jam format because I haven't much time on a daily basis to code video games (at least until now)  but I still want to progress by finishing small projects.

This game is not much in the end but I am happy with the result, even if it took me more time to finish it than expected.

It did me good to realize it and I hope it will give me the necessary impetus to make other games !

What I learned

  • Basics of Gdevelop (Visual programming with blocks)
    • Variables
    • Multiples scenes
    • Inputs Gestion
    • Sound Gestion
    • Groups
  • The smallest gameDesign features take time to implement, be realistic

What I liked 

  • My attempt to transition with just the movement of a black background
  • Little juicyness attached to the interaction with the button (design + sound)
  • Simple concept of associating colors with inputs and combination of inputs resulting in new logicals colors

What I want for my next games

  • Being able to release it in due time to have feedbacks
  • Explore Gdevelop possibilities

Files

MatchIt.zip Play in browser
Jan 12, 2021

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