PostMortem : Time for Love (JamVersion)
Time for love [JAM VER.] » Devlog
I've done this game for the Trijam#106:Time is relative. It was my fifth time participating to this jam ! This time I try as much as I can to respect the time limit of 3hours.
I'm rather happy with the result, simple but already fun.
I'm already working on a polish version of this game, STAY TUNED :D
What I learned
- Basics of Gdevelop (Visual programming with blocks)
- I didn't learn much about new things put I put again in practice what I previously learned
- To release in only 3 hours, you have to be concise and minimalist
What I liked
- I did it in almost 3 hours
- It is already fun and have potential according to me
- The time effect is satisfying
What I could improve on this game
- Improve the overall Juicyness of the game
- Maybe clean/factorize some code with Gdevelop Behaviors
- Add more narrative
- Add variety to level design
What I want for my next games
- Trying Butler of Itchio
Files
TimeIsRelative.zip Play in browser
Feb 07, 2021
Sources.txt 139 bytes
Feb 07, 2021
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Time for love [JAM VER.]
Put your relationship to the test in this frenetic game.
Status | Prototype |
Author | LumbirBwut |
Genre | Rhythm, Puzzle |
Tags | Co-op, Cute, Local Co-Op, Local multiplayer, Minimalist, relationship, Romance, Short, Top-Down |
Languages | English |
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